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    The web home of Scott Burkett: Serial-entrepreneur, tech-geek, dad.

    Blogging, opining, ruminating, and pontificating on entrepreneurship, venture capital, process improvement, technology, online communities, business networking, IT Management, online social networking, and other things that melt in the warm Atlanta sun.

    "Beneath the noble bird, between the proudest words, behind the beauty, cracks appear ..."


    Video Game Development Opportunities

    9 January, 2008 (11:49) | Atlanta Business Scene, Gaming, Playmotion | By: Scott Burkett

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    Are you a hot shot programmer who is bored writing business applications and mindlessly retrieving database records and spitting them out to users? Do you want to be a contributing force in a highly-visible, pre-venture-backed, early-stage software company that creates full-body interactive experiences with some of the most premier customers in the world, such as Disney, Nike, Red Bull, Google, Atari, and others?

    PlayMotion, a leading provider of interactive, full-body video games and interactive experiences is seeking stud software developers to create computer vision-based entertainment experiences.

    If you dig video games, and your idea of a fun night out is designing video games, and doing graphics and engine development in Panda3D, OpenGL, Python, and C++, and you have a penchant for pushing the Agile development envelope to the limit, then we want to talk to you.

    If you decide to step up to the challenge, you will collaborate with a small, passionate team to create experiences that balance fun, laughter, challenge, visual beauty, and reward… for both single-player and large multiplayer (250+ simultaneous players) environments. We are on the bleeding edge of computer-vision R&D, and we are seeking highly-motivated individuals to join us in our adventure.

    If you think you have what it takes, then we want to talk to you.

    We are based in Atlanta - a very cool place. Lots of culture, fun, night life, and more important, peaches. Let’s talk.

    Cheers.

    PlayMotion Hiring Engineers

    2 October, 2007 (15:23) | Atlanta Business Scene, Playmotion | By: Scott Burkett

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    FYI - we are hiring engineers against the profile below. If you or someone you know is interested in working in a cutting-edge Atlanta-based game studio, we’d welcome the opportunity to chat. PlayMotion is an exciting young company, and one that enjoys a marquee client list, including Atari, Nike, Google, Nokia, AT&T, Disney, Red Bull, and others.

    Position: Experience Engineer (software)

    PlayMotion is seeking a skilled software engineer to create computer vision-based entertainment experiences. PlayMotion creates a large spectrum of interactive entertainment experiences ranging from full-body interactive large displays (projected, LED, etc) for 3-8 players to large networks of massive screens capable of entertaining 250+ guests with games and artistic experiences. In addition to full-body interaction, PlayMotion works with kiosks, novel input devices such as wands, large multi-touch displays and auditory displays. Rather than calling our software creations videogames or toys, PlayMotion uses the term “Experience” to describe the variety of works we produce.

    As a PlayMotion Experience Engineer, you will be responsible for the software design and programming of PlayMotion experiences. The task at hand is to write well-designed videogames using our SDK (Python-based, uses Panda3D engine) and our custom C++ based platform. You will work with a small team including Experience Designers and Engineers to create experiences that balance fun, laughter, challenge, visual beauty, and reward… for both single-player and large multiplayer (50+ simultaneous players) environments.

    You must be proficient with the following tools and languages:

    • Python
    • C++
    • OpenGL and Direct3D
    • Networking (Sockets, or higher level API)
    • Multithreading (OpenMP, Windows Threads, Pthreads, etc)
    • Windows programming with MS Visual Studio

    Above all, we value smart, creative, and driven people with a desire to learn new skills and the tolerance, tenacity and patience to function in a rapidly mutating work environment, dealing with world class customers and major installations.

    Relevant skills include:

    • storytelling & storyboarding
    • foundation in design
    • 2d design: PhotoShop & Illustrator
    • videogame design

    Helpful background experience:

    You will work closely with a highly skilled team of visual effects and computer vision programmers, who create the engines upon which you design your experiences. You will also manage interactions with third party content development studios and contract 3d, 2d, and sound artists.

    Please visit our website at http://www.playmotion.com in order to see examples of the types of content experiences you will be creating (and beyond!).

    If you feel ready, please send your CV and work samples to:

    PlayMotion!
    ATTN: FunLab Studios
    100 North Point Ctr E, Suite 305
    Alpharetta, GA 3002

    If you have a website you may alternatively email materials, with a cover letter explaining your qualifications, to matt@playmotion.com.

    Cheers.